NPC Issues
This week I worked on creating the logic for interaction between the player and the NPC's. I was creating a system that allowed the player to click through and select different dialogue options so that the player could have multiple conversations with the NPC's. It was all going well until I ran into an issue once I got to the actual interaction logic setup, my teammate Zoleda had already set up a blueprint interface for interaction, so it was my job to figure out how to have player interact with the NPC's using the already implemented system. It was pretty simple, however, I ran into an issue with the trace channel, to be able to interact with anything I had to add another trace channel called "interactive" anytime I wanted to interact with anything. Luckily with now being able to interact with objects, I finally finished the first NPC with little to no issues. Another issue occurred once I finished where interacting with other objects stops the player's movement, but I plan on fixing that this week.
Just A Simple Farming Game
Status | In development |
Authors | Golden Goblins, SeotatopDehsam, MOOster_MOO, WendigoCrypt, zoleda_davila, SenorCarlito, thackattack42 |
Genre | Simulation |
Tags | Action-Adventure, Farming, Third Person |
More posts
- Sneak Peek: Farm CutsceneMar 19, 2024
- Fine-tuning Enemy AIMar 01, 2024
- Major Perforce IssuesMar 01, 2024
- Animations Failing To PlayMar 01, 2024
- Getting Random Location In a NavMeshFeb 29, 2024
- Issues with Testing Spawn PointsFeb 29, 2024
- Double Use of Seed ItemsFeb 25, 2024
- NavMesh not updatingFeb 24, 2024
- Issues with Player LocationFeb 23, 2024
- Foundations of Enemies and AnimationsFeb 17, 2024
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